/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
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****************************************************************************/

#ifndef QSTATE_H
#define QSTATE_H

#include <QtCore/qabstractstate.h>

#include <QtCore/qlist.h>

QT_BEGIN_HEADER

QT_BEGIN_NAMESPACE

QT_MODULE(Core)

#ifndef QT_NO_STATEMACHINE

class QAbstractTransition;
class QSignalTransition;

class QStatePrivate;
class Q_CORE_EXPORT QState : public QAbstractState
{
    Q_OBJECT
    Q_PROPERTY(QAbstractState* initialState READ initialState WRITE setInitialState)
    Q_PROPERTY(QAbstractState* errorState READ errorState WRITE setErrorState)
    Q_PROPERTY(ChildMode childMode READ childMode WRITE setChildMode)
    Q_ENUMS(ChildMode)
public:
    enum ChildMode {
        ExclusiveStates,
        ParallelStates
    };

    QState(QState *parent = 0);
    QState(ChildMode childMode, QState *parent = 0);
    ~QState();

    QAbstractState *errorState() const;
    void setErrorState(QAbstractState *state);

    void addTransition(QAbstractTransition *transition);
    QSignalTransition *addTransition(QObject *sender, const char *signal, QAbstractState *target);
    QAbstractTransition *addTransition(QAbstractState *target);
    void removeTransition(QAbstractTransition *transition);
    QList<QAbstractTransition*> transitions() const;

    QAbstractState *initialState() const;
    void setInitialState(QAbstractState *state);

    ChildMode childMode() const;
    void setChildMode(ChildMode mode);

#ifndef QT_NO_PROPERTIES
    void assignProperty(QObject *object, const char *name,
                        const QVariant &value);
#endif

Q_SIGNALS:
    void finished();
    void propertiesAssigned();

protected:
    void onEntry(QEvent *event);
    void onExit(QEvent *event);

    bool event(QEvent *e);

protected:
    QState(QStatePrivate &dd, QState *parent);

private:
    Q_DISABLE_COPY(QState)
    Q_DECLARE_PRIVATE(QState)
};

#endif //QT_NO_STATEMACHINE

QT_END_NAMESPACE

QT_END_HEADER

#endif
